This index lists interactive browser artifacts: playable demos, toy notes, visible behaviors, and the parameters behind them.

Toys are the public home for interactive artifacts. A toy can be silly, musical, technical, or broken open for inspection, but it needs to be something a visitor can actually use.

This category is active. New toy notes need a working demo, demo parameters, and a public source trail before joining this index.

Motion readability

Stroke, timing, and sound

Related tools: ChewGumTimeChime v0.1.0, ChewGumDSP v0.1.0.

Pixels, sampling, and constrained images

  • Dithering Heights: a shadeless hand-textured Chew model sampled through low-resolution dithering, palette limits, and nearest-color decision budgets.
  • Bug in a Rug: a 2D raster point-remapping toy where a height brush tests how tint, shade, rimlight, and source color make a depth illusion readable.
  • Sine Dot Grid: an interactive sine-field toy where two multiplied sine waves push a dot grid through Y, XY, radial, and size-only displacement modes.

Related tool: ChewGumDitheringGun v0.0.1.

Software-rendered rooms and spaces

  • Dead Beat: a software-rendered room where live wall text becomes a walkable music box.
  • Phosphor: a DOOM-style raycaster rendered as oscilloscope line art.
  • Falling Hall: a faceted falling tunnel with wall-strike bell chimes.